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F4
In-Game Particle Clips
I worked very closely with the animators on this
project to make sure the effects were timed out perfectly. Every
charge up, release, blast, explosion had to be timed perfectly
for every character. This also required me to work very closely
with programming to create effect types and properties that
didn't exist in the engine yet. I also had to do some creative
thinking on how to use the engines other systems to create some
of the more complex effects.
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Johnny
Flame Body
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Johnny
Flame Tower
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Johnny
Flame Vortex
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Johnny
Flame Fireballs
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Ben
Grimm Ground Slam
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Ben
Grimm Charge
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Ben
Grimm Shock Punch
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Sue
Storm Blast
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Sue
Storm Force Burst
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Sue
Storm Blast Hit Effects
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Sue
Storm Block
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Sue
Storm Flip Kick.
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Sue
Storm Punch Combo
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Reed
Heal Assist
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Cosmic
explosions
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4F
Marker
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Pick
Up Secret
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Enemy
Shoot
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Hydrant
and Steam
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Spot
Lights
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Police
Lights
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Light
Rays and Splats
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